Foreign Language Learning with Augmented Reality: Findings from a Systematic Review

Language learning is a complex process that demands guidance and discipline, yet various factors can support or hinder progress. To address challenges like declining motivation, monotonous learning materials, and difficulties in vocabulary acquisition, educational researchers have investigated the potential of Augmented Reality (AR) to enhance language learning. A recent systematic review by Schorr et al. (2024) examines the role of AR in foreign language learning, analyzing 40 empirical studies published between 2016 and 2023.  


The review highlights that AR is predominantly used for vocabulary acquisition (70% of studies), with a strong focus on English (60%), followed by Chinese, Japanese, and German. The most used AR technologies include marker-based tracking, where learners scan images or QR codes, and mobile applications, which allow for flexible and convenient access to AR-based learning. These technologies make AR more widely available to learners by reducing the need for expensive or specialized equipment.

The authors identify key benefits of AR in language learning including:

  • Increased motivation and engagement – AR creates interactive and immersive learning experiences, making vocabulary acquisition more engaging
  • Reduced anxiety – AR applications offer stress-free, game-like environments, helping learners feel more comfortable using a new language
  • Enhanced retention and understanding – AR visualizes concepts, making abstract language concepts easier to grasp

Challenges and Limitations

Despite its benefits, AR faces several challenges:

  • High costs and technical barriers – Schools may struggle to provide necessary AR-compatible devices
  • Teacher preparedness – Educators need special training to integrate AR effectively
  • Cognitive overload – Too much multimedia content can distract learners rather than aid comprehension

Future Directions

The study suggests that AR should be used alongside traditional learning methods rather than replacing them. Design principles for future AR applications include providing real-time feedback, fostering collaboration, and ensuring intuitive interfaces to support diverse learners.

AR presents a promising complementary tool for language learning, particularly in vocabulary acquisition and engagement. However, its full potential depends on thoughtful design, educator support, and further research into best practices for effective implementation.

References

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